Modular Proficiency System
A downloadable tool for Windows
Modular Proficiency System is a complete Blueprint-based progression framework for Unreal Engine 5 that allows developers to create weapon proficiencies, gathering skills, crafting specializations, passive progression systems, profession systems, and other experience-based gameplay mechanics through a flexible data-driven architecture.
Built entirely in Blueprints, the system uses Actor Components, Data Assets, Event Dispatchers, and modular reward handling to provide a scalable foundation for RPGs, survival games, crafting games, simulation games, and progression-heavy projects.
Features:
Core Progression
- Experience-based proficiency progression
- Automatic level calculation
- Configurable XP requirements
- Maximum level support
- Multiple proficiency support
- Runtime proficiency registration
- Data Asset driven setup
Scaling Functions
- Proficiency multiplier calculations
- Weapon damage scaling
- Critical chance scaling
- Gathering yield scaling
- Generic value scaling support
Milestone Rewards
- Stat rewards
- Ability rewards
- Passive rewards
- Recipe rewards
- Item rewards
- Feature unlock rewards
- Custom reward support
Event Dispatchers
- XP Added
- Level Up
- Max Level Reached
- Milestone Reached
- Milestone Reward Granted
Save & Load
- Save Game integration
- Automatic proficiency persistence
- Runtime loading and restoration
Debug Tools
- Included proficiency debug widget
- Runtime proficiency browsing
- Manual proficiency display support
- Example test actor
- Example event listener component
Included Examples
The package includes fully configured examples demonstrating:
- Adding proficiency experience
- Retrieving proficiency data
- Multiplier calculations
- Weapon damage calculations
- Event dispatcher usage
- Milestone rewards
- Save and load functionality
- Debug UI integration
System Architecture
The system uses:
- Actor Components
- Data Assets
- Blueprint Structs
- Blueprint Enums
- Event Dispatchers
- Save Game Objects
- UMG Widgets
Ideal Use Cases
- RPG progression systems
- Weapon mastery systems
- Gathering professions
- Crafting specializations
- Survival game progression
- Profession systems
- Skill progression systems
- Experience-based gameplay mechanics
Documentation Included
A complete PDF documentation guide is included with the project covering:
- Installation
- Component Setup
- Data Asset Creation
- Creating New Proficiencies
- Save & Load Integration
- Event Dispatchers
- Reward System Setup
- Debug Tools
- Test Actor Usage
- Custom Gameplay Integration
- Troubleshooting
Notes
This system is designed to be modular and easily integrated into existing Unreal Engine 5 projects.
The included examples focus on demonstrating framework functionality and are intended as implementation references for game-specific systems.
Documentation included with purchase.
| Updated | 2 days ago |
| Published | 3 days ago |
| Status | Released |
| Category | Tool |
| Platforms | Windows |
| Author | RahanKen |
| Genre | Role Playing |
| Tags | blueprints, framework, leveling, proficiency, progression, skills, system, ue5, Unreal Engine |
| Content | No generative AI was used |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $15.99 USD. You will get access to the following files:






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